Extremely happy to announce our fourth issue for 2014… Frontier #6: Emily Carroll!
Emily Carroll is a talented cartoonist — one of my all time favorites! We adore her unnerving and masterful webcomics, like “His Face All Red,” “The 3 Snake Leaves,” and “Out of Skin.”
For Frontier #6, Emily is creating a brand new horror story, inspired by children’s games like Bloody Mary, Southern Ontario Gothic literature, and Japanese urban legends.
You can get a subscription now for a flat $35 and get all four issues (featuring Sascha Hommer, Ping Zhu, Sam Alden, and Emily) mailed to your house! ($42 for Canadians, $50 for international folks)
Used to be the one of the rotten ones
And I liked you for that
Now you’re all gone, got your makeup on
And you’re not coming back [x]
Inspired by the beautiful indie game, Gone Home.
Love it to bits!
Real quick like, Gone Home is on sale for $4.99 for the next six hours or so! http://store.steampowered.com/app/232430/
Edit: Make that three. :)
Edit 2: And it’s gone back to being $9.99 - thank you so much, everyone! Picking up the game means we can make new things in the future.
Emily and I went to Bergen last month for the Raptus comics festival, and while we were there we met this guy. I like the cut of his terrifying jib.
I drew a bunch of comically bad bears in the sketchbooks of very patient Norwegian ladies, and Emily drew saucy satyrs, as she’s wont to do. Bergen is a beautiful, misty city, though Raptus itself is a curious beast. Half cosplay event, half indepedent comics festival, the two are sometimes strangely fitting puzzle pieces. I couldn’t quite get a bead on its personality as a festival.
While there, we had the chance to meet Isabel Greenberg and Emma Rios, and They Are Wonderful. If you have a chance to read Isabel’s Encyclopedia of Early Earth or Emma’s Pretty Deadly, a supernatural western published by Image, by all means do.
Oh! Also I did this illustration for the Gamers With Jobs folks.
I Zbrushed a couple of rocks and cliff textures before work popped back up, but I’ll get back to rock making as soon as I can.
Zbrush is a super fun program once you get the basics down - I only wish the barrier to entry in terms of price and skill wasn’t so high. It really is a heartbreaking piece of software to learn that tends to crash while retopologizing. If you can get beyond that frustration, if you can ford that moat of salty artist tears, it’s easily the best modeling tool out there. One day I’ll just natter on about modeling and texturing on here.
Oh dear, what else.
I’ve Kickstarted three different projects and, truth be told, none of them have come out just yet (The Long Dark, Us and The Game Industry and Double Fine’s Broken Age), but two more are looking mighty tempting.
Obduction, by Cyan, the people behind Myst and Riven. Myst and Riven devoured me when I was younger, and Riven is the reason I got into environment modeling, so I can’t resist this one.
Also, Night in the Woods, which is just gorgeous.
Lastly, Emily has a Halloween comic in the works and it’s Very Gross. Will be sure to post a link here when it comes out.
Also, feel free to Tumblr ask anything if so inclined!
For the next 48 hours Gone Home is 50% off, which means it’s $9.99 on Steam and Gonehomegame.com. We updated it with a free (goofy, cursey, and I think really interesting) commentary mode, and Chris Remo’s original soundtrack is available here for $7 USD.
Catch and Release, a short, five page sci-fi comic about space animals.
Many thanks to Brandon Graham, this was a backup in the August issue of his wonderful Prophet, published by Image Comics. I swear, all the koala based stuff in my life is coincidence, but I’m not going to kick it out of bed for eating crackers.